Republic of Fun issues Manifesto

Republic of Fun Manifesto

A spectre is haunting games– the spectre of sameness, staleness, genre and”casual” vs “core” boundaries and ever repeating games we have all played before. Where is the party in opposition to this growing spectre? Where are the brave souls who will stand up in the face of this onslaught?

Here we are dedicated to the ideal of creating games beyond genres, beyond demographics, beyond the predefined norms that have come before. We are dedicated to the great equalizer of games: Fun. Our humble Republic was formed to champion that ideal.

The Republic cannot be limited by national borders. The Republic cannot be contained within genres, or even the broad definitions of “casual” or “core”. The Republic must be real and palpable example for all our compaƱeros, and for the others of the world also fighting on other continents for freedom. Freedom against genre-ism, against casualism, against boring-ism, against all forms of oppression by unjust systems.

Above all, the Republic recognizes the great undeniable truth:

ALL GAMES ARE EQUAL

BUT SOME GAMES ARE MORE EQUAL THAN OTHERS

Republic of Fun hires new President and CEO

Republic of Fun announces today the hiring of Mike Rasmussen as President and CEO. Mike was most recently Director of Business Development at RealNetworks heading up efforts for the company in XBOX, Wii, and Nintendo DS publishing. Mike also ran Real’s licensed game business for a time and signed and managed key licensing deals with Mattel, Atari, Hasbro and others.

Rett Crocker, one of Republic of Fun’s founders, lauded Rasmussen’s “extensive experience in driving organizations into new business opportunities” saying that it “he will be a tremendous asset as Republic of Fun begins to take advantage of the market opportunities afforded by the new digital download models on various platforms.”

Mike has a BS in Computer Science and Math from Brigham Young University, and an MBA from Duke University.